For this e-learning, the objective was to make the ball bounce as realistically as possible. There was much usage of the graph editor for this lab exercise. The ball had to bounce as if there was 'gravity' acting on the ball. The bounce rhythm had to be faster and faster because of the reality of the situation. I had to adjust the Translate Y gradient as it was the key point that controlled the falling and rising speed of the ball. The accuracy of the lab exercise had to be precise as possible so that I can gain as much experience.
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